Idol

Idols are passive items imbued with abilities that activate regardless of the religious devotion, magical affiliations, etc. of any parties involved in its usage. The group may carry as many idols as they please in their inventory, though only a certain number will be activated at once, coinciding with the number of players currently active. These idols may be selected and switched at the cost of a turn during battle, or freely when not in one.

Idol rarity is ranked as: Frighteningly common, Very common, Common, Somewhat common, Uncommon, Very uncommon, Impossibly uncommon. This is relative to other Idols, and it should be known that even Common-rarity Idols are not very easy to come by as other drops are. Idols may be dropped by enemies at random or may be sold in stores.

There are 50 Idols in total, with the final one (the Hinoco Logo) not being available by conventional means.

Giant Wiggly Banana
"I... what?"

Appearance: A yellow, curved fruit that seems to have a fluid interior.

Rarity: Frighteningly common

Effects (indefinite): Appears when a Soul Guardian goes away from the realm. It takes their Hero to the Vast Land of Nothingness Xtreme, until the Soul Guardian returns. <!--

Mass-Produced Martyrlidge
"It's probably got some bones and gunk of a saint you've never heard of. Either that or a holy cow."

Appearance: A semi-solid pile of organic substances.

Rarity: Very common

Effects (when active): Boosts the peril damage of all players slightly. Additionally, shuts down one active Idol space during the time that it is active (for instance, it can only be set as active when there are two players, and it can be the only one if so, and if there are three players, only two spots are available, so on and so forth).

Twisted Talisman
"A steel figurine suspended on a string. It's unusually warm to the touch."

Appearance:

Rarity:

Effects:

Vampire's Wooden Dentures
"The man once thought to be one of the most brilliant minds of his era made small wooden stakes and fitted them into local vampires under the guise of dentures. It was later discovered that the man was not only a vampire himself, but also not even a certified dentist."

Appearance: A wooden denture with serrated, sharp edges and a stake-like implant on the other end.

Rarity: Very common

Effects (when active): Makes all the players' movesets infused with Holy-type attributes. Additionally, gives all players a slightly increased weakness to Holy-based abilities from enemies.

The Stacey Portrait
"Fixation onto this piece made its creator go mad."

Appearance: A sketch of a young woman who seems to be meditating.

Rarity: Somewhat common

Effects (when inactive): Can be used as a single-use item to nullify all damage and status ailments of one attack. The Stacey Portrait expires afterwards.

Effects (when active): A member of the party may choose to set The Stacey Portrait in place of their turn. If they are not targeted by any opponent by the time it becomes their turn again, all enemies take heavy damage and are stunned for two turns, with bosses and more powerful enemies being stunned for one. If the party member that has set The Stacey Portrait is targeted before their next turn, the effects of the ability are nullified and The Stacey Portrait expires.

The Tyrant of Man
"Alternatively entitled 'Love of Gold', this small statue was made as a testament to the insatiable greed that runs through the blood of all."

Appearance: A small, soapstone carving depicting a horrible scene.

Rarity: Common

Effects (when inactive): Reduces the Dolla drop rates of enemies.

Effects (when active): Increases the Dolla drop rates of enemies tremendously.

Cursed Mite
"The sole coin of an orphan that has been coveted and stolen time and time again, despite its now-worthless value."

Appearance: A small, orange coin that has been worn from centuries of passing.

Rarity: Somewhat common

Effects (when inactive): Enemies may choose to steal the Cursed Mite from the inventory in place of their usual turn.

Effects (when active): Carries the same abilities as above, though the Cursed Mite will be dropped again upon the defeat of the enemy that stole it.

Saint Edith's Cross
"Saint Peter set the precedent for his religious order's martyrs to not be crucified in the manner of their lord. By the time Saint Edith got around, there just weren't any good positions left... She settled for a 257-degree angle."

Appearance: A crooked cross suspended by a string, intended to be worn as a bracelet.

Rarity: Very common

Effects (when active): Increases the magical resistance of all those in the party slightly. Additionally, selects one random member of the party and decreases their Physical resistance per battle (this effect is not permanent).

Babble Bible
"The trusty companion of prophets in the early 65th century, these manuscripts wrote themselves and led to the successful conversion of billions, though never to the same affiliation."

Appearance: A tattered tan book with a lining of crimson.

Rarity: Common

Effects (when active): Grants all players a temporary move with a 30% chance to stun an enemy.

Smithstone
"An old legend depicted that of blacksmiths often carrying with them a precious stone, which they would never use in crafting. Those who succumb to such a temptation are turned into a statue of double its worth."

Appearance: A glossy yellow stone that produces sparks when struck.

Rarity: Very common

Effects (when active): Increases the defensive values of armors, clothing, and buffs currently applied to players. Additionally, decreases the drop rates of enemies.

Humility's Lantern
"A faded tin lamp that causes its beholder to become painfully ignored until the light within is extinguished. Many who have not figured out its mechanics have been led to unconventional demises."

Appearance: A rusted lamp of tin that produces a lilac glow from within.

Rarity: Common

Effects (when active): One player may select themselves to skip over their turn, during which they are not targeted by any abilities and cannot be harmed.

Ritual Yarn
"A ball of soft, tan string used to seal summoning circles and other illegal contracts."

Thousand-Year Lily
"An undying flower and the symbol of a now-defunct religion, the lily stands to be chosen again for a new purpose."

Appearance: A white flower with a single, thorny leaf.

Rarity: Very uncommon

Effects (when active): In battle, grants the first player to be attacked a 90% resistance to that same move until the player is defeated or the battle ends. During this, decreases player resistances to Wind-based abilities.

Atheist's Religious Artifact
"Despite the best and brightest minds being set to the task, all attempts to explain this relic's power have ended with 'science so cool they blow ya mind'. Many suspect that this was a cruel joke done by the agnostics, who lay similar counter-claims from their 'Schrodinger's Pocket God'."

Appearance: A small medallion of silver depicting a caduceus and some stars.

Rarity: Uncommon

Effects (when inactive): Will occasionally broadcast to all players: "science so cool they blow ya mind".

Effects (when active): During battle, if all players are in agreement, they may skip their turns to listen to the Atheist's Religious Artifact, which tells them one weakness of a pre-selected enemy, in addition to "science so cool they blow ya mind".

Eye of the Beholder
"A charming figure dances within its pupil, daring for others to challenge its appearance."

Appearance: A large ceramic eye made with rare materials.

Rarity: Somewhat common

Effects (when active):

Arthur Scab's Delightful Trinket
"While Renault Scar boasted more kills in battle and more chivalrous deeds, his cousin held a knack for quick recovery."

Three-Ring Promise
"The ancient tribe of Kratza-Ka'al believed that smelting the rings of two sightseers would bring them closer to a prolonged lifespan. It was not until many years and one accident later that they discovered three rings were needed."

Fruit of Un-Knowledge
"A bulbous purple fruit that resets all instincts of an organism when consumed, leaving them to be without morals and only with their rationale. Curiously, it has a few bites in it already."

Appearance: A bulbous, purple fruit with a curious stem in its side. It seems to have four bites out of it, yet remains fresh.

Rarity: Very uncommon

Effects (when inactive): Can be treated as a food item and can be consumed. When this is done, all weaknesses or resistances inflicted during battle are cured and the player gains priority next turn (temporary speed increase to maximum).

Effects (when active): Carries the same abilities as above, though it can be used indefinitely.

Saint Gurbachev's Entire Fucking Body
"'Guys, we can't just dip anything in gold and call it a relic.' - Saint Gurbachev's last words"

Appearance: A solid gold mockery of a Guardiant.

Rarity: Uncommon

Effects (when active): Increases item drop rates of all enemies by a large amount, at the price of having enemies drop the foreign currency of GPE rather than Dollaz. (GPE is difficult to barter with and few NPCs are willing to convert it.)

The Edge
"Plagued by war, the people of Tecshkianoviak had begun placing their faith into just about anything that would ensure their survival. Preserved for eons with a lone corpse, it seems that someone got lucky..."

Appearance: A corduroy doll that bears no recognizable features.

Rarity: Uncommon

Effects (when active): Reduces the peril damage of all players and greatly increases their health and speed.

Root of All Evil
"A red, dried root that seems to radiate with an unpleasant aura. You almost want to just drop it..."

Appearance: A shriveled red root that fits snugly in one's palm.

Rarity: Common

Effects (when active): Temporarily boosts the stats of all players and enemies during battle, selecting one at random for each character.

Apotropaic Cornet
"Heavenly powers from a guardian angel have imbued themselves into this instrument, likely to defend its previous owner from peril."

The Ever-Superior Gadget
"The unsatisfied Mortals of Uan sought to create a device that was larger than themselves in any sense. Unfortunately, they succeeded."

Thea's Comet
"An eternally-burning chunk of stone secured in a radiant ringed orb. Despite its grand appearance, it was merely a travel lantern dropped by an ethereal messenger."

Appearance: A casing of silver rings with a suspended burning stone within.

Rarity: Very uncommon

Effects (when active): Protects against all forms of ranged damage slightly. Decreases Dolla drop rates every time this takes an active effect, capping this at 50% loss per enemy.

Saint Disney's Frozen Brain
"Honestly, all I wanted was to make more cartoons after my body passed on, and suddenly this whole rumor starts where I froze myself! To think of it! The entire thing?!"

Appearance: A pink, human brain encased in a block of ice.

Rarity: Very uncommon

Effects (when active): Causes slight resistance to Ice-based combat and increased chance to parry physical attacks, at the price of reducing typical resistance rates otherwise.

Dream Powder
"Once a common trade commodity, its abuse and lack of sustainability led to the gods themselves laying claims upon the very dust."

Appearance: A small ashtray of multicolored, glistening powder.

Rarity: Very uncommon

Effects (when inactive): Following a complete defeat in battle, if no other automatic effects are in place, revives all players with full health and an increased defensive buff. The Dream Powder expires afterwards.

Effects (when active): May be used as an indefinite-use item to revive a fallen player with full health and an increased defensive buff.

Solemn Sanguinity
"A small figure of twine that passes on a double-edged bloodlust to those who behold it."

Demon's Ear
"Scripts from the depths of Hell talk of an incident where this one asshole bragged for three consecutive days about his dad coming to fuck them up. This poor guy cut his ear off from it, but hey, nobody else needs to know that when you're trying to score with that cute barmaid."

Appearance: A leathery, pinkish ear, serrated rather unceremoniously.

Rarity: Somewhat common

Effects (when active): Increases resistance to Fire-based abilities and slightly increases item drop rates. Drastically decreases defenses to Light-based abilities and Holy-based abilities.

Incense of Flesh
"Perhaps the most foul-smelling incense on the face of the planet, it also proves to be the most expensive. Due to age-old customs that nobody seems to question, misuse of this incense is punishable by death."

Appearance: A silver incense coil with a smoky red powder within. Rarity: Uncommon Effects (when active): Decreases the speed of all players moderately during battle. Enemies may randomly become stunned or gain a crippling weakness to Physical-based abilities, or both.

Alchemic Ointment
"A small golden jar containing a thick cream. This is perhaps the magnum opus of mages of old."

Jaucil Aeralia's Blackest Heart
"Its only known side effect, other than its inherent properties in sorcery, is a subconscious wondering of what colors Aeralia's other hearts were."

Appearance: The heart of an unidentified creature, seemingly like charcoal in color.

Rarity: Impossibly uncommon

Effects (when active): Unlocks the next two abilities for all players, which temporarily replace two of their chosen current abilities. Jaucil Aeralia's Blackest Heart expires the next time any player levels up.

Dope-On-A-Rope
"Just don’t ask what it's made out of and you’ll be fine."

Appearance: A green rope with leafy strands extending at odd angles.

Rarity: Very common

Effects (when inactive): Decreases the defenses and speed of a random opponent.

Effects (when active): Decreases the defenses and speed of all opponents. If the holder is attacked with a Fire-based move, the item is destroyed, and the holder becomes stunned for three turns.

Calcite Charm
doubles as a sword

Ship in a Bottle
"A common decoration in some cultures, this one actually houses a miniature ocean and a mighty vessel."

Nightmare Paint
Dream powder counterpart

The Other Guy
"Hah! If you think that looks bad..."

Hinoco Logo
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